QuantumValorWorks

Game & interactive studio — Fitzroy, Melbourne

We ship games that hold their frame rate and their players.

QuantumValorWorks is a boutique studio on Victoria Street building Unity and Unreal titles, live-service backends, and playtest labs for teams across Australia and the Asia-Pacific.

Developers at the QuantumValorWorks studio reviewing a game build
42
titles shipped
11 yrs
on Victoria St
3.4M
players reached

A note from the founder

Dara Whitlock, Founder & Technical Director

Studio hours

Mon–Fri, 9:00am–6:00pm AEST · playtest nights Thursdays till 9:00pm

Built by developers who still love shipping on a deadline.

I started QuantumValorWorks in 2015 in a Fitzroy warehouse with two ex-console engineers and a whiteboard full of prototypes. We were tired of pitches that never became playable, so we made a rule: every engagement ends with a build you can put in front of real players.

A decade later we are eighteen people — gameplay programmers, technical artists, and a LiveOps crew — sharing a studio two doors from the Rose Street markets. We build for indie teams, publishers, and studios who need senior hands without a fifty-person overhead.

— Dara Whitlock, Founder & Technical Director

How we compare

Senior studio output without the enterprise drag.

QuantumValorWorksFreelance stackBig agency
Senior engineers on your buildAlwaysVariesJunior-led
Playable milestone every 2 weeksYesRarelyMonthly
On-site playtest lab in FitzroyIncludedNoOutsourced
LiveOps & backend in-houseYesNoSub-contracted
Direct access to the founderYesN/AAccount manager
Source & pipeline handed overAlwaysSometimesAdd-on fee

What partners say

Rated by the studios and publishers we build alongside.

4.8

average from 63 project reviews

5 star
82%
4 star
13%
3 star
4%
2 star
1%
1 star
0%
They took our Unreal prototype from a broken vertical slice to a Switch-ready build in nine weeks. The fortnightly playables kept our publisher calm the whole way through.
PPriya N.Executive Producer, Southbank · March 2026
The LiveOps backend they built for Valor Arena handled our launch spike without a single dropped match. Cross-play matchmaking just worked on day one.
MMarcus T.Studio Lead, Carlton · January 2026
We used the Rose Street playtest lab for two sprints. Watching real players fumble our tutorial through the glass changed the whole onboarding flow.
EElena R.Game Designer, Collingwood · November 2025

Engagement models

Pick the pace that fits your milestone.

Prototype Sprint

Turn a concept into a playable vertical slice.

A$9,800/mo
  • 2 senior devs, 4-week sprint
  • Unity or Unreal prototype
  • One playtest lab session
  • Playable build + source handover
Book a scoping call
Most booked

Production Pod

A dedicated pod driving your title to launch.

A$28,500/mo
  • 4-person pod incl. tech artist
  • Fortnightly playable milestones
  • LiveOps & backend included
  • Weekly publisher-ready reports
  • Full pipeline & source handover
Book a scoping call

LiveOps Care

Keep a shipped title healthy and growing.

A$14,200/mo
  • Backend monitoring & patches
  • Seasonal content pipeline
  • Crash & spike on-call
  • Quarterly retention review
Book a scoping call

Start a conversation

Tell us about the build.

Send a note about your title, milestone, or platform and we'll reply within one business day. Studio visits welcome by appointment — we're two doors from the Rose Street markets.

Studio
74 Victoria Street, Fitzroy VIC 3065